Game of Life: Tribes

#Analysis Conclusions

#Supported Conclusions

Both experiments show that initial occupied-cell density can change more than the scale of an outcome: it can change the dominant type of trajectory.

For Wildfire, the strongest observed crossover is centered on 90%90\% initial vegetation density. Median burn fraction rises from 3.756%3.756\% at 89%89\% to 27.629%27.629\% at 90%90\% and 53.329%53.329\% at 91%91\%. Run variability is maximal at 90%90\%, where the burn-fraction IQR reaches 37.32137.321 percentage points, then drops to 2.3432.343 points at 91%91\%. This combination of a rising median and a narrow post-transition distribution is stronger evidence than the median alone.

For Epidemic, the clearest change is between 41%41\% and 42%42\% initial population density. Median infection episodes per initial population rise from 0.07170.0717 to 1.88761.8876, peak prevalence from 0.403%0.403\% to 3.211%3.211\%, mortality from 0.135%0.135\% to 3.519%3.519\%, and duration from 10921\,092 to 3189.53\,189.5 generations. Infectious-duration variability is greatest at 41%41\%, immediately below the large shift in the median.

These transitions arise in different mechanisms:

  • Wildfire density controls whether mixed-resistance fuel supports a self-sustaining fire front.
  • Epidemic density controls local contact connectivity while recovery, waning immunity, and mortality continually change the available population.

#Dynamics Above The Transition

Wildfire and Epidemic diverge after sustained spread becomes typical.

  • Wildfire intensity continues to increase with density, but duration falls above its transition because broad connected fronts consume available fuel faster.
  • Epidemic duration continues to increase because Recovered cells can become Susceptible and be infected again. At the same time, the first major peak occurs earlier as density increases above 42%42\%.
  • Wildfire fuel resistance produces a consistent Grass, Bush, Tree loss ordering.
  • Epidemic infection episodes can greatly exceed the initial population, demonstrating repeated transitions rather than a unique-person attack fraction.

#Resurgence Evidence

Qualifying Epidemic resurgences occur in 3131 of 330330 runs and are sparse across density. The current data supports the statement that post-outbreak resurgence is possible under the preset's local spread and waning immunity. It does not support a monotonic relationship between density and resurgence count.

Wildfire does not present resurgence episodes.

#Interpretation Boundary

The results support preset-specific regime changes. They do not establish:

  • a universal percolation threshold;
  • a real-world wildfire or epidemiological parameter estimate;
  • numerical agreement with NetLogo Fire, compartmental SIRSD, or another spatial epidemic model;
  • robustness to grid size, topology, seed geometry, ruleset random seed, or transition probabilities;
  • causality beyond mechanisms encoded directly in the presets.
Game of Life: Tribes · Simulation v1.0.0 · Open source